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CIRCUIT FOLEMBRAY

circuit-folembray

The TRACK

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Good to know

Tucked away in a forest with a house in the centre, Folembray is not a typical circuit. On first glance at the circuit layout, it looks very ordinary, but it is actually a very exciting drive.

The circuit has a great mix of four fast sweepers and 2 great hairpins that entertains the novice and still offers thrills for the experienced.

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A lap of Folembray starts with an uphill climb, passing the pits on your right hand side. There is a fast left/right sweeper, leading into a tighter but still very fast right/left kink. On the exit of these flowing corners, you are at the highest point of the circuit. 

The first sweeper is relatively easy and you have a chance to enjoy the scenery. The second kink is slightly trickery. For a start, you are aiming for a house at 100+ mph and its downhill, with high kerbs to thread between. After this is the quickest part of the circuit as it continues downhill. At the bottom of the hill you have 2 right hand turns that bring you back on to the start/finish straight.

Safety distance.

Do not follow a car within 50 to 100 metres, as it can have unpredictable behavior, braking, tail-end etc.

 

Exceeding.

 

The classic rules of passing to the left on the road do not apply on a circuit, as you probably know. 

When driving on a circuit, it's important to keep your track even when it's on the left side of the road, cars ready double-cross you will know where to drive.

 

Look far ahead.

For example, at the beginning of the straight line, your gaze must already be at the breaking point.
Before entering a curb you must have a full overview of the curb to be taken. 

 

the brakes.

The circuit is very demanding for your brakes, keep this in mind. 
Before returning to the pits, take an extra turn to cool them down.
When starting from the stand and in the first straight line, check your braking with the left foot to be sure that they respond well. 

 

Tyre pressure.

Add at least 3 to 400 g to the recommended pressure. The car will behave better and the tires will be less disfigured at the end of the session.

THE flags 

yellow flag
red flag


Stop signal for a race or training. Slow down, do not exceed, return to the start zone at reduced speed. Can only be presented by order of the Race Director.

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danger to the post of next commissioner, slow down. Don’t pass.

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